Are you fully done AirBrigade1 except for some minor adjustments? Moving on? My advice would be to not use virtual controls until it works better as it does confuse new comers and make a bad first impression regarding controls. In VR, that seems to be a major no no!
Air Brigade 2 Alpha Flight Test
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What is it that you don't like about the virtual controls? Can you describe a bit more?
I cannot actually use them properly. They are too sensitive. Even with slight moves, the plane rolls and it is hard to stabilize. So, the whole thing ends up rocking out of control from left to right. I have seen a few people talk about this game and all say the virtual controls are unusable. So, end up just using the standard joystick on the controls which work fine. If you know they are there, no problem. But since this is a VR game, the first instinct is use the virtual controls. Have a friend that tried the game for 1~2 minutes. He just stopped the game saying it is unplayable. I had to teach him to use the joysticks.
If I remember right, Symphony of Stars...I think it had the same issue...maybe. Not 100%. It has been a few weeks since I played that one.
Porting over the same control algorithms between games?
It was a amazing demo.The model and cockpit is animated with working gauges.It feels good buddy.
What's the theme of the game ? Firefox the movie ?
Firefox? Well I can say it will have scripted missions and a storyline, but even I don't know much past that!
The new plane model and cockpit resembles that firefox movie.Its .filmed mainly toward the end of the movie in the cockpit.